· Build log
Busy Busy Busy
Next Fest day one, and I didn't slow down.
PlayScout's Key drops got a big upgrade. You can now see who claimed a key AND who actually posted a video about your game, checked automatically on YouTube and Twitch. A dev told me that's the part that really matters, so I built it the same day. Search got smarter too: better matches, the video that proves a creator fits your game, and a new layout with filters on the side so you can narrow things down fast. I also set up partner codes, so creators and communities I work with can give their people 20% off.
ComposerScout had another huge day: 14 new accounts, and we're up to 67. Welcome in, everyone! Studios hiring is now a green button right in the menu, so open roles are easy to find. And if a studio isn't hiring for your craft yet, you can still offer your work to them in a tap. When a role gets filled, studios can credit who they worked with, and those people get a Worked with chip on their page. The inbox has the full emoji picker now, and if you don't have your own gameplay clip, there are five sample games to score or voice over. I also added a bunch of new guides on finding artists and composers and what they cost.
Next up: more Next Fest outreach. If you've got a game in the fest, come say hi.